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REYL / Original 3D Model #REYL3D

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#RLB

対応プラットフォーム

VRChat (Quest)VRChat (Quest)
VRChat (PCVR)VRChat (PCVR)
ClusterCluster

ライセンス/利用規約

このプロダクトは3Dオブジェクトライセンスの規約に基づいて提供されています。使用可能な範囲や条件について、以下の利用規約を必ずご確認ください。

Notebook

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ギフト購入

カスタムメッセージでギフトの想いを伝えましょう!

追加情報

商品概要

This is a humanoid avatar designed for use in VRChat. From the ExpressionMenu, you can configure AvatarLight settings, switch tattoos, crouch/sleep postures, and control the line of sight. Additionally, you can change outfits, accessories, and hairstyles. *Please note, there might be cases where tests are conducted with the latest update content on sample avatars, resulting in differences in specifications from the product version. Operating Environment Confirmed operations: - VRChat Creator Companion - VRCSDK Avatar 3.6.1 - Unity2022.3.6f1 - lilToon_1.7.3 Avatar Information Basic information: - Height: approx. 145cm, Viewpoint Position: 129cm - Polygon count: 69534 - Performance Rank (PC): Medium - Download size: Approximately 10.9MB Shader Uses lilToon_1.7.3 Please import before introducing this product. [Free] lilToon https://lilxyzw.github.io/lilToon/ Full body tracking: Confirmed up to 6 points. This doesn't guarantee operation on all devices. Shape key: Lip sync set (15 types), Expression creation shape key: about 50 (including left and right). Equipped with shape keys for tear prevention in joints, etc. Cannot guarantee full correspondence and tear prevention on all poses. Animation: Hand sign settings completed, Expression set with right hand priority, automatic blinking available. Expressions can be set from Expression Menu. Controller: Walking, Sitting, Laying down, AFK, various motions are set. VRChat standard emote implemented. Expression Menu: Set. Phys Bone: Set. Quest/Android version: same structure. Write Defaults: Off unified Turning off from Expression Menu to FX layer to match expected world gimmicks with Write Defaults Off. Same structure as VRM file The specifications differ from the intended use model for VRChat. https://hub.vroid.com/characters/6791564000608074377 Product Contents Model - RLB_REYL_1.4.fbx ×1 - RLB_REYL_1.4A.prefab - RLB_REYL_1.4B.prefab VRM - REYL3D_1.2.1.vrm - REYL3D_1.2.1_acc.vrm - REYL3D_1.3.0.vrm - REYL3D_1.3.0_acc.vrm Materials - mat_body ×1 - mat_face ×2 - mat_glass ×1 - mat_hair ×2 - mat_jacket ×1 - mat_metal ×1 - mat_pants ×1 - mat_pp ×1 - mat_shoes ×3 Textures - body ×3 - cap ×2 - eye ×1 - face ×1 - glass ×1 - hair ×1 - jacket ×1 - pants ×1 - pp ×1 - ring ×1 - shoes ×1 - sox ×1 - Texture for matcap ×4 - Texture for mask ×13 - Texture for the normal map ×3 - Each material modification PSD file, created with CLIPSTUDIO and converted to PSD files. There is a possibility that they may not be correctly used depending on the environment. Animation - Hand sign ×21 (for normal gesture + extended gimmick use) - Expression setting ×18 - Other item placement and usage for gimmicks Controller - 1.2RLB_Locomotion - 1.3RLB_eye - 1.3RLB_Gesture - 0RLB_Action - 1.2RLB_FX - 0RLB_Sitting

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