
"Clara" / Original 3D Model

Supported platforms



License & Terms
★ Terms of Use ★
This product uses the VN3 license template created by Hiroko Ashiyama (@hiorko_TB).
Please make sure to read the terms of use before using this model.By purchasing this model, you agree to the terms and conditions.In case of discrepancies between translations, the Japanese version takes precedence.
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Additional Information
Overview
A mysterious, octopus-themed girl. Her signature feature is her long, loose sleeves.
★ Sample Avatar Trial World ★https://vrchat.com/home/launch?worldId=wrld_1399bfbd-fd58-43a1-870e-1697d6405bac
★ Original 3D Model: "Clara" ★
An original 3D model compatible with Unity's Humanoid format.Designed for use in VRChat. Quest-compatible.
★ Included Files ★
unitypackage
Texture PNGs
Texture-editable PSDs
UV map reference
VRM file (beta version)
★ Basic Information ★
● PC Version
Compatible with VRCSDK3
Designed for PCVR
Includes base body
PhysBone: Supported
Lip Sync: Supported
Full Body Tracking (6-point): Confirmed
VRM Support (beta): Confirmed working in Cluster
VRChat Performance Rank: Poor
Polygon Count: △65,843
Material Count: 7
Shader: lilToon 1.7.2
Facial blendshapes: Approx. 180 types
Body blendshapes: 39 types
Pre-configured facial expressions: 42
Auto blinking: Configured
Idle, Crouch, and AFK poses: Included
Dance gimmick support: Included
Outfit toggle menu (2 types each for shoes and sleeves)
Includes gimmicks to pull out tacos and milk
Includes a "feed" gimmick where Clara opens her mouth and munches when tacos are brought near her face
● Quest Version
VRChat Performance Rank: Medium
Polygon Count: △14,975
Material Count: 2
Lip Sync: Supported
Pre-configured facial expressions: 42
Facial blendshapes: Approx. 180 types
Includes base body
Body blendshapes: 37 types
PhysBone settings optimized for Quest
Idle, Sit, and Crouch poses: Included
Auto blinking: Configured
Outfit switching, taco/milk gimmick, and munching gimmick are not supported
● Controller Used
Custom Animator Controllers for VRChathttps://booth.pm/ja/items/4424448
★ Special Thanks ★
Gimmick Implementation Support: ShakeX (Twitter): @shake_ba2BOOTH: Shake’s Weapon Shop
Manual
Update History
★ Update History ★
2025/03/01 — v3.0.1 Release
Fixed issue with Anchor Override setting not being applied
Fixed bug where suction cups would pop out when both "Remove Suction Cups" and "Remove Ribbon" hair shape keys were set to 100
Fixed broken hair shape keys in the Android version
2025/02/26 — v3.0.0 Release
Folder structure separated from v2.x.x and earlier
Removed root bone from base body, adjusted Hip, Spine, and Chest bone positionsFixes calibration issues with full tracking equipment like Uni-motionEasier fitting using ModularAvatar's MA Merge Armature component
Fixed ankle weights
Added several shrink blendshapes for the base body
Fixed issue where feeding gimmick was not applied to the base model
2024/11/15 — v2.0.0 Release
Implemented mutual feeding gimmick for Emolab avatars
2024/09/21 — v1.3.0 Release
Added multiple underwear texture variations
Changed Clara’s Prefab to Variant Prefab
Added Ex Menu for Base
Fixed misaligned hip position in Clara_Base
2024/04/23 — v1.2.1 Release
Fixed unnecessary values in Root and Hip positions of Clara
2024/04/20 — v1.2.0 Release
Added Quest-compatible version
2024/03/31 — v1.1.0 Release
Added VRM file (beta)
Updated FBX data
Fixed shape key "Wink 2 Right" for dance gimmick
Fixed shape key "Laugh" for dance gimmick
Updated textures
Added underwear to body texture and updated corresponding PSD
2024/03/24 — v1.0.1 Release
Updated FBX data
Added "Remove Half-Up" hair shape key
Fixed issue where suction cups disappeared with the "Center Part" hair shape key
Fixed issue where pulling back hair detached the suction cups
Fixed lower jaw protruding during lip sync
Adjusted knee weights for smoother bending
2024/03/10 — v1.0.0 Release