
Rerim / 3D Model for VRChat

Supported platforms

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Additional Information
Installation Instructions (For VRChat)
Create a Unity project (it is recommended to use VCC).
Import VRChatSDK3 version 3.7.5 or later.
Import lilToon version 1.8.4 or later.
Import the “リリム(Rerim)_for_VRChat.unitypackage”.
Either open the main scene from “Avatar_Rerim” or drag and drop the “Rerim (Sample)” prefab into the Hierarchy.
Upload to VRChat.
We are using lilToon from the following source:https://lilxyzw.booth.pm/items/3087170
Note:The default prefab has shape keys set up for clipping prevention. If turning off the clothing mesh causes the arms and torso to disappear, try setting the following values to 0:
Body > 貫通防止:UpperArm
Body > 貫通防止:Chest
Overview
Outlines
This 3D avatar was created for the PC version of VRChat.
It's a demihuman girl characterized by horns and jagged teeth.
Included in the package
Root directory
├ blend ... .blend file (created with Blender 4.2)
├ fbx ... FBX format model of the body and element
├ texture ...
│ ├ psd ... PSD files of various textures and UV maps
│ └ png ... PNG files of various textures and UV maps
└ リリム(Rerim)_for_VRChat.unitypackage ... pre-setup unitypackage for VRChat
Model Overview
Number of polygons: 43521
Number of materials: 8
Shape keys for facial expressions: 50
Shape keys for MMD: 26
Outline of unitypackage
Unity 2022.3.22f1 or later
VRChat SDK 3.7.5 or later
VRChat SDK 3.7.5 ・lilToon 1.8.4
Perfomance Rank: Medium
Preconfigured facial expression animations: 28 types
PhysBone, LipSync, pre-configured
Idle, Sittting, Crouch, and AFK poses are preconfigured
Prefab: 本体(Full avatar) and 素体(Base model only)
Manual
Installation Instructions (For VRChat)
Create a Unity project (it is recommended to use VCC).
Import VRChatSDK3 version 3.7.5 or later.
Import lilToon version 1.8.4 or later.
Import the “リリム(Rerim)_for_VRChat.unitypackage”.
Either open the main scene from “Avatar_Rerim” or drag and drop the “Rerim (Sample)” prefab into the Hierarchy.
Upload to VRChat.
We are using lilToon from the following source:https://lilxyzw.booth.pm/items/3087170
Note:The default prefab has shape keys set up for clipping prevention. If turning off the clothing mesh causes the arms and torso to disappear, try setting the following values to 0:
Body > 貫通防止:UpperArm
Body > 貫通防止:Chest